Armored Core - Last Raven Portable PSP ISO
Download Armored Core - Last Raven Portable PSP ISO - Armored Core: Last Raven is a 2005 third-person shooter mecha video game developed by FromSoftware for the PlayStation 2. It is the eleventh entry in the Armored Core series and a direct sequel to 2004's Armored Core: Nexus. In 2010, Armored Core: Last Raven was ported to the PlayStation Portable.
Last Raven concludes the storyline that began with 2002's Armored Core 3. The previously warring corporations have merged into a single organization called The Alliance, while a group of mercenaries called Vertex rise to oppose them. The player takes the role of an unaffiliated mercenary, a Raven, and is given the option of which faction to support, leading to several distinct endings.
Gameplay remains largely unchanged from the game's predecessors and is centered around piloting a large mech in combat missions for various clients. As players complete missions, they can earn credits to purchase new parts and items to further customize their mech.
In the wake of the now defunct Navis's failed attempt to control recovered ancient weapons technology at the end of Armored Core: Nexus, the world has been left in tatters. Looking to consolidate power, the remaining corporations have merged into one super-corporation known as "The Alliance". Fed up with corporate rule and oppression, and seeing a newfound threat in The Alliance, a Raven known as Jack-O forms an organization of Ravens known as "Vertex" from the ashes of the fallen Raven's Ark. After rallying a sizable force of fellow Ravens to his cause, Jack-O declares that he will launch an all-out war on the Alliance in 24 hours. Leading the opposing force, a Raven named Evangel has rallied just as many Ravens to the Alliance and is preparing to fight Jack-O head on. Making matters all the more complicated, many Ravens have turned into independent warlords, setting out on their own after the collapse of Raven's Ark.
The player, a newly recruited Raven, begins the game by choosing to take a mission for either Vertex or The Alliance. After completing the mission they are introduced to Evangel, Zinaida, and Jack-O; The major characters of the struggle.
Throughout the story missions, the Raven learns of that they may be a "Dominant", an extremely gifted pilot who can turn the tide of war. This was a title sought by both Evangel and Zinaida, who are driven to become the strongest by any means necessary. In desperation to be the strongest, Evangel betrays The Alliance. Meanwhile, Jack-O puts Zinaida and the Raven through several missions which often pit them against other Ravens. It is revealed that Jack-O was so desperate to find the Dominant that he would betray fellow members of Vertex to test the Raven's skills.
The struggle reaches its climax at an energy plant, where the Raven learns of a destructive weapon called Pulverizers. Following several attacks by seemingly rogue Pulverizers, it is revealed that an AI called Internecine is controlling them and was responsible for the weapons attack at the end of Armored Core: Nexus. Jack-O wishes to destroy the Internecine, but has a plan to unleash a massive number of Pulverizers to change the balance of the war. Based on player choices, several endings are available. In the primary ending, the Pulverizers are unleashed and kill all the Ravens except for the player, who confronts the Internecine and shuts it down. The other endings involve the dominance of a particular faction or the death of a character. In total, there are six endings.
Game | Information |
Name | Armored Core - Last Raven Portable |
Format | ISO |
Genre | Shooter |
File Size | 791.MB | Download |
Developer | FromSoftware |
Publisher | FromSoftware |
Release | March 4, 2010 |
Play Mode | Single-player, Multiplayer |
Lenguage | English |
Gameplay
As with previous titles, players in Last Raven are pilots of mech robots called Armored Cores. Players can take on over 70 missions that play out over a 24-hour period. Completed missions provide the player with credits to spend on parts and weapons, and can influence the availability of subsequent missions. The 24-hour period incrementally moves forward with each mission, and mission choices can dictate the narrative ending the player receives.
Customization is identical to previous entries. Players start the game with 300,000 credits and a basic Armored Core. They can alter the mech with hundreds of parts and weapons, each of which can change the player's gameplay experience. A component damage system allows for parts to be broken individually over the course of a mission.
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